Post by Allen Daughtry on Mar 31, 2010 0:31:26 GMT -5
Vitals
Alias: Frankie D, B3y0nD M@tT3R
Age: 19 Years
Grade: College Freshman
Birthday: July 17, 1990
Place of Birth: Salem, Oregon, United States
Ethnicity: German, English
Height: 6'1'' (ft., in.)
Weight: 185 lbs.
Blood type: AB Positive
Hair Color: Blond
Eye Color: Blue
Sexuality: Straight
[/ul]
Persona
Now, more than two years after his departure from Mugen Hall, Allen's personality has further evolved. The events that transpired in New York City, San Francisco and San Diego have transformed him into a highly cynical, selfish hedonist that keeps most of those he meets at arm's length. His smug, biting attitude gives the impression of an arrogant, condescending fellow that only sees others as tools or obstacles, their value dependent upon their skills and attributes. Sarcasm, insult and blunt statements are a common diction with Daughtry, and his words usually carry a sardonic, dark mood to them. What was once a behavior reserved for strangers and enemies is how used towards everyone - even those Allen respects or cares about. His experiences and his current lifestyle have led him to see a need to push away other people, and the best means is to make himself as hostile as possible.
Mentality: An analytical thinker, Allen is left-brained, and typically thinks out problems in steps, seeing the world one piece at a time. Thanks to his experience in Parkour, Allen has come to contemplate in a fashion of efficiency, seeing physical movement as actions of science; this leaves his music to be an art, not a sport. He does not suffer any mental illnesses, and has an I.Q that ranges in the 75% percentile of the American student. Once a fairly optimistic person, Allen has both privately and publicly denounced that perspective, now openly stating himself to be a cynic - and even surprising himself at times with the severity of how far this has taken him. However, the driving force of Allen Daughtry's beliefs is still his logic. Even if he is willing to stretch his thoughts to hope, there must be some sort of reasoning in order for him to accept.
In terms of his perception and style of reaction, Allen is a man of, as he often says, "logic over instinct." He believes that human nature is at its best when thought, reasoning and the use of analysis and logic are pressed to their fullest, and given precedent over a person's own instinctual id, emotional feelings, or moralistic superego. This does not mean that Allen is without instincts, feelings or ethics, however, it is merely that he believes someone's intelligence should reign supreme over their innate desires, their attachments, and their idea of societal good. Allen's logic, however, is innately good, and while he allows himself to steal and spill blood, or to sleep in the beds of women and hold judgmental opinions, his morality tends to stand for the "greater good of humanity." Therefore, any action he takes typically has some sort of underlying gain for humanity, even if it harms an individual person or group, and every action he takes is given with absolute determination and an unbreakable will.
However, in recent years Allen's bitterness has become to cloud his better judgments, and the man finds himself at odds between emotions and his ultimate reason.
Ideal: Analysis of every detail is key to correct all mistakes, and to act out progress itself. Through analysis, humans evolve, and purify themselves from their own darkness, but not without the cost of personal corruption and loss of innocence. Yet, the corrupted then become incorruptible, and in the end, innocence is a dream, and guilt is a reality.
Belief: Speculative Deism - Allen has come to believe that a "higher power" is almost necessary for the Universe to exist, but is uncertain which Gods exist.
Hobbies: In his spare time, Allen enjoys a number of activities to spend throughout the day. A major practitioner of Parkour, the man often jumps across urban rooftops and scales simple buildings, participates in rock climbing to make himself better at climbing obstacles, once studied and competed in knife fighting, and has taken lessons to make himself a more agile fighter. He is also growing in skill in regard to playing guitar and singing rock music, so it is common to find him stringing out a favorite song. Finally, he likes to occasionally read fiction and nonfiction works, watch movies, and research any subject that interests him.
Talents: Allen is quiet the worldly young man, and holds an extensive school of knowledge in modern world histories, philosophy, American political science, public speaking and social skills, locksmithing (thievery), and rock music.
Social Habits: Tends to grin when his ego is satisfied; fiddles with his shades in conversation or boredom; needs music to focus on work; enjoys breaking out of his icy shell at times; only drinks when offered or at an event, can grow tipsy rather easily, and loses a bit of logic in drunken situations; toys with the use Marijuana, typically once a week.
[/ul]
Aesthetics
Build: Daughtry is nothing unique when seen at his bare core. A lightly defined upper torso, hidden and tone four pack abdomen, strengthened shoulders with muscular arms, a touch neck, well arched feet, and powerful muscular legs. If seen by any individual, the assumption would likely be that he is a casual athlete and nothing more.
Facial Features: Descending universally from Europe, Allen's head is shaped in the traditional Caucasoid form. A rounded skull with a small forehead, square jaw with a rounded chin, low undefined cheekbones, thin puckered lips, rounded and retracted ear lobes, a small but definitive nose, and small rounded cerulean-blue eyes. A mesh of golden-blond hair overlaps his head in naturally thick spikes, that run above his ears and above his neck, with a hint of bright brown in the roots.
Body Tattoos: After joining Drake Anderson's posse known as the "Rat Pack," Allen Daughtry decided to have a tribal shark tattoo etched across his left arm. Its southern edge ending an inch below Allen's left wrist, the tattoo rises up the inner section of Allen's left arm, ending at the top of his bicep with the Hammerhead shark spread across his bicep muscle. Painted in a traditional black shade, it is easily noticeable if Allen is shirtless or sleeveless, but the tendrils drawn on his hand can be faintly seen at all times.
Apparel
Signature Attire: These pieces are almost always on Daughtry's person throughout his day. These include Allen's Brown Leather Jacket, his Gray Shades, and his family's German Cross. A single silver pin is pierced into the low point of his left earlobe. Having once worn his father's old overcoat for cold winter days, but now owns his own long Black Overcoat for use in the evenings and a chilly day. Lastly, Allen is known to hide a dragon etched necklace under his tees as an attachment to an old heartthrob.
Casual Clothing: Along with his usual accessories, Allen is known to wear a simple shirt and pair of slacks while at school, along with a pair of mahogany Steve Madden "tennis" shoes. The shirt is usually a button up with an undershirt, or a long sleeved shirt, or even a hoodie, while the pant is often a pair of blue jeans or dark and comfortable khakis. At times, Allen may wear a silver Timex watch, but usually relies on his modest cell phone to inform him of the time. Sometimes, when in the mood, he may even wear the "Mr. Awesome" he received long ago.
Winter/Evening Outfit: A slightly warmer variant of his school attire, Allen adorns his signature gear and tosses on his heavy overcoat over a dark turtleneck or sweater (never wool), with thick jeans and a pair of thick dark tennis shoes. He will often add a green scarf, skull cap, and brown leather gloves if needed.
Formal Outfit: When a special event comes up, Allen has little problem with adorning a suit to appear appropriate for the occasion. Usually, Allen simply dons a Black Suit with subtle white vertical stripes, a black belt, dark brown formal shoes, and a white button up shirt, one or three buttons undone depending on the event. Sometimes, he may even wear a Blue Silk Tie, with a black vest and his overcoat still adorned.
Thief Outfit: While only worn when on a job, Allen keeps a theme of dark, expansive and simple, with a trimmed black hoodie that fits well to his chest, reinforced black cloth gloves, tight-knit black pants and small black running boots, with a utility belt around his waist that safeguards the majority of his gear, and a chest compartment that handles his emergency gear. Last of all, Allen wears his Night Vision Goggles to filter out distracting lights with basic technologies.
The Bio Approval Code Phrase: "Must be made of something weak...like Raditz."[/ul]
Alias: Frankie D, B3y0nD M@tT3R
Age: 19 Years
Grade: College Freshman
Birthday: July 17, 1990
Place of Birth: Salem, Oregon, United States
Ethnicity: German, English
Height: 6'1'' (ft., in.)
Weight: 185 lbs.
Blood type: AB Positive
Hair Color: Blond
Eye Color: Blue
Sexuality: Straight
[/ul]
Persona
Now, more than two years after his departure from Mugen Hall, Allen's personality has further evolved. The events that transpired in New York City, San Francisco and San Diego have transformed him into a highly cynical, selfish hedonist that keeps most of those he meets at arm's length. His smug, biting attitude gives the impression of an arrogant, condescending fellow that only sees others as tools or obstacles, their value dependent upon their skills and attributes. Sarcasm, insult and blunt statements are a common diction with Daughtry, and his words usually carry a sardonic, dark mood to them. What was once a behavior reserved for strangers and enemies is how used towards everyone - even those Allen respects or cares about. His experiences and his current lifestyle have led him to see a need to push away other people, and the best means is to make himself as hostile as possible.
Mentality: An analytical thinker, Allen is left-brained, and typically thinks out problems in steps, seeing the world one piece at a time. Thanks to his experience in Parkour, Allen has come to contemplate in a fashion of efficiency, seeing physical movement as actions of science; this leaves his music to be an art, not a sport. He does not suffer any mental illnesses, and has an I.Q that ranges in the 75% percentile of the American student. Once a fairly optimistic person, Allen has both privately and publicly denounced that perspective, now openly stating himself to be a cynic - and even surprising himself at times with the severity of how far this has taken him. However, the driving force of Allen Daughtry's beliefs is still his logic. Even if he is willing to stretch his thoughts to hope, there must be some sort of reasoning in order for him to accept.
In terms of his perception and style of reaction, Allen is a man of, as he often says, "logic over instinct." He believes that human nature is at its best when thought, reasoning and the use of analysis and logic are pressed to their fullest, and given precedent over a person's own instinctual id, emotional feelings, or moralistic superego. This does not mean that Allen is without instincts, feelings or ethics, however, it is merely that he believes someone's intelligence should reign supreme over their innate desires, their attachments, and their idea of societal good. Allen's logic, however, is innately good, and while he allows himself to steal and spill blood, or to sleep in the beds of women and hold judgmental opinions, his morality tends to stand for the "greater good of humanity." Therefore, any action he takes typically has some sort of underlying gain for humanity, even if it harms an individual person or group, and every action he takes is given with absolute determination and an unbreakable will.
However, in recent years Allen's bitterness has become to cloud his better judgments, and the man finds himself at odds between emotions and his ultimate reason.
Ideal: Analysis of every detail is key to correct all mistakes, and to act out progress itself. Through analysis, humans evolve, and purify themselves from their own darkness, but not without the cost of personal corruption and loss of innocence. Yet, the corrupted then become incorruptible, and in the end, innocence is a dream, and guilt is a reality.
Belief: Speculative Deism - Allen has come to believe that a "higher power" is almost necessary for the Universe to exist, but is uncertain which Gods exist.
Hobbies: In his spare time, Allen enjoys a number of activities to spend throughout the day. A major practitioner of Parkour, the man often jumps across urban rooftops and scales simple buildings, participates in rock climbing to make himself better at climbing obstacles, once studied and competed in knife fighting, and has taken lessons to make himself a more agile fighter. He is also growing in skill in regard to playing guitar and singing rock music, so it is common to find him stringing out a favorite song. Finally, he likes to occasionally read fiction and nonfiction works, watch movies, and research any subject that interests him.
Talents: Allen is quiet the worldly young man, and holds an extensive school of knowledge in modern world histories, philosophy, American political science, public speaking and social skills, locksmithing (thievery), and rock music.
Social Habits: Tends to grin when his ego is satisfied; fiddles with his shades in conversation or boredom; needs music to focus on work; enjoys breaking out of his icy shell at times; only drinks when offered or at an event, can grow tipsy rather easily, and loses a bit of logic in drunken situations; toys with the use Marijuana, typically once a week.
[/ul]
Aesthetics
Build: Daughtry is nothing unique when seen at his bare core. A lightly defined upper torso, hidden and tone four pack abdomen, strengthened shoulders with muscular arms, a touch neck, well arched feet, and powerful muscular legs. If seen by any individual, the assumption would likely be that he is a casual athlete and nothing more.
Facial Features: Descending universally from Europe, Allen's head is shaped in the traditional Caucasoid form. A rounded skull with a small forehead, square jaw with a rounded chin, low undefined cheekbones, thin puckered lips, rounded and retracted ear lobes, a small but definitive nose, and small rounded cerulean-blue eyes. A mesh of golden-blond hair overlaps his head in naturally thick spikes, that run above his ears and above his neck, with a hint of bright brown in the roots.
Body Tattoos: After joining Drake Anderson's posse known as the "Rat Pack," Allen Daughtry decided to have a tribal shark tattoo etched across his left arm. Its southern edge ending an inch below Allen's left wrist, the tattoo rises up the inner section of Allen's left arm, ending at the top of his bicep with the Hammerhead shark spread across his bicep muscle. Painted in a traditional black shade, it is easily noticeable if Allen is shirtless or sleeveless, but the tendrils drawn on his hand can be faintly seen at all times.
Apparel
Signature Attire: These pieces are almost always on Daughtry's person throughout his day. These include Allen's Brown Leather Jacket, his Gray Shades, and his family's German Cross. A single silver pin is pierced into the low point of his left earlobe. Having once worn his father's old overcoat for cold winter days, but now owns his own long Black Overcoat for use in the evenings and a chilly day. Lastly, Allen is known to hide a dragon etched necklace under his tees as an attachment to an old heartthrob.
Casual Clothing: Along with his usual accessories, Allen is known to wear a simple shirt and pair of slacks while at school, along with a pair of mahogany Steve Madden "tennis" shoes. The shirt is usually a button up with an undershirt, or a long sleeved shirt, or even a hoodie, while the pant is often a pair of blue jeans or dark and comfortable khakis. At times, Allen may wear a silver Timex watch, but usually relies on his modest cell phone to inform him of the time. Sometimes, when in the mood, he may even wear the "Mr. Awesome" he received long ago.
Winter/Evening Outfit: A slightly warmer variant of his school attire, Allen adorns his signature gear and tosses on his heavy overcoat over a dark turtleneck or sweater (never wool), with thick jeans and a pair of thick dark tennis shoes. He will often add a green scarf, skull cap, and brown leather gloves if needed.
Formal Outfit: When a special event comes up, Allen has little problem with adorning a suit to appear appropriate for the occasion. Usually, Allen simply dons a Black Suit with subtle white vertical stripes, a black belt, dark brown formal shoes, and a white button up shirt, one or three buttons undone depending on the event. Sometimes, he may even wear a Blue Silk Tie, with a black vest and his overcoat still adorned.
Thief Outfit: While only worn when on a job, Allen keeps a theme of dark, expansive and simple, with a trimmed black hoodie that fits well to his chest, reinforced black cloth gloves, tight-knit black pants and small black running boots, with a utility belt around his waist that safeguards the majority of his gear, and a chest compartment that handles his emergency gear. Last of all, Allen wears his Night Vision Goggles to filter out distracting lights with basic technologies.
The Bio Approval Code Phrase: "Must be made of something weak...like Raditz."[/ul]